Asobi coin ICO platform overview

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Asobimo - game items, e-books, music, videos 
All this is available in one place, with a license for content
Hello everyone, today I want to tell you about such a project as Asobi. First, a few words about Asobimo. This is a Japanese company, they create online games, very extensive experience, as much as 15 years and 600 employees around the world. Some of their games are Avabel online, Toram online, Iruna online. The total number of downloads was 50 million, sales in the game Avabel online in the amount of 200 million dollars.

About ASOBICOIN 


Digital content trade on distributed secondary market. A new blockchain economic era for the publishers creators and users. Asobimo DApps platform will make digital content on the secondary markets a valuable asset for all parties, and provide a secured trading experience at a minimal cost and frictionless.

The Problem


Digital content can sometimes be too easy to copy. How do we allow content redistribution that works for users, creators and publishers?

Solution


Asobimo DApps will provide a distributed secondary content platform with “Decentralized Security System” (DSS). the blockchain will provide irrefutable proof of content ownership.

We are ASOBIMO!


  • 600 Employees globally
ASOBIMO(JAPAN)
Xiaoyou Network(CHINA)
Quantum Games(TAIWAN)
  • 2 Awards Won Google Play Top Developer Award, App Store Game Grand Prix Division Award
  • 50000000 downloads for our titles
  • 15 Years of experience in online game development

Distributed Secondary Content Platform




If you want more information about this project and you want to obtain information about technical specifications and other interesting information, we can only encourage you to read a detailed report with which you can get an idea of the size of the project and its possible expansion and applications. We invite you to visit the WHITEPAPER and get in touch with us through the Telegram group. Do not miss this great opportunity that this great team offers you.

Secured Data Content Platform


We will provide a cloud system called "Decentralized Security System" (DSS) by using blockchain technology.

Distributed Content Platform


We will create a P2P - style distributed secondary content platform.

Details


You will be able to buy and sell digital content, such as comics, games, music that you want to share with others.

The project has two awards:
• The best Google play developer 
• App Store Game Grand Prix Division Award
The purpose of this project is to create its own platform, where you can both buy a product and sell it, the name of the platform Asobi market. It is worth noting that such platforms already exist, but their disadvantage is that users are not given the right to own the product. For example, if one of these platforms closes, the user will not be able to use the purchased product. Asobi market will provide the right to own the content, will also use a decentralized protection system that will protect the transaction.
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You can buy or sell the following:
• E-books 
• Videos 
• Music 
• Game items 
You can buy a product from both the manufacturer and the user for a lower price. After the sale of goods, the money will be credited to your wallet. This platform will also be interesting not only for users but also for manufacturers. If we consider the Amazon platform, then when they sell a used book, the publisher will not receive any profit from it. Smart contracts will be used in the Asobi market, and profits will be shared and distributed automatically.
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For example, a book costs $ 10, a smart contract will distribute profits as follows:
• The seller will receive $ 5 
• The publisher will receive $ 3.5 
• The author will receive $ 1.5
Purchase of items will consist of 4 stages:
  1. User uses ASOBI COIN to make on-site purchases
  2. A license is created and sent to the repository.
  3. This license is assigned to the user.
  4. After the user receives a license, he can use his purchase.
The trade in items also consists of 4 stages:
  1. The seller puts his goods on sale at the desired price, or he can put the price, which is recommended by the site
  2. The buyer pays the agreed amount, which is sent to the system
  3. The system pays money to the seller
  4. Buyer receives license for this product.
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In addition, you will have the opportunity to create and sell your own games and comics. To do this, you will need to upload it to the so-called cloud, where it will be protected, then you can put it up for sale. 
The value of the token lies in the fact that when you make purchases in games using this token, you will receive a discount of 50%.
Information about the token:
• ABX name 
• The price of one token is 0.01 dollars 
• ERC-20 platform 
• The maximum emission is 16.5 billion tokens
In conclusion, I want to highlight the main advantages of this project:
  1. Globality This project is global because it is associated with the gaming industry. This is an industry that is developing very fast from year to year.
  2. The finished product. In my opinion, this is the main advantage of this project; this company is a developer of online games with 15 years of experience. The total number of downloading their games is 50 million. Quite an impressive amount.
  3. Advantage for all. Here everyone will benefit from this platform. Let's start with the user. He receives a certificate for the purchase of his product, it will be his guarantor. The user can buy both directly from the manufacturer and second-hand from other users for a lower cost. The benefit for manufacturers is that even when selling used / from one user to another, it will receive part of the profits.

About SWITEX JAPAN GAME


ASOBIMO and SWITEX Gmbh jointly developed NAGA Virtual, the platform for in-game items inside ASOBI MARKET. Gamers can buy or sell in-game virtual items individually or through a game publisher.

Secure game item exchange


We provide a safe, fair, and modern market for all kinds of games and virtual goods.

Profit back to publishers


At most item trades, the publishers don’t get much profit, but thanks to Switex Japan’s publisher friendly platform, they will get their profit from the traded amount.


Asobimo MVP


Our Top MMORPG title Avabel Online 10+ Million Downloads
400,000 Reviews!
ASOBI COIN ERC20 Utility Token

Use Cases


  • Q3 2018
MMORPG in-game item purchase Gamers will be able to buy ASOBIMO's in-game items with ASOBI COIN at a 50% discount!
  • Q4 2018
SWITEX JAPAN GAME Virtual Item Market
Our virtual item store will accept ASOBI COIN as payment!
  • Q1 2019
ASOBI MARKET Digital Content Market


ROADMAP


  • DEC 2018 Provide ASOBI WALLET
  • DEC 2018 Enable the usage of ASOBI COIN in ASOBIMO and other companies’games
  • DEC 2018 Launch ASOBI MARKET, Distributed Secondary Content Platform for in-game item trade
  • MAR 2019 Provide Distributed Secondary Content Platform for digital books and comics at ASOBI MARKET
  • JUN 2019 Provide Distributed Secondary Content Platform for music, movies, e-tickets etc. at ASOBI MARKET
  • DEC 2019 Enable the usage of ASOBI COIN in over 1000 games.


Join our team and buy your TOKENS AsobiCoin and enjoy the benefits offered by the most advantageous platform in the market. Do not waste any more time and join our Telegram group so that you can communicate with us and clarify any questions you may have. Do not miss this great opportunity offered by the AsobiCoin project.


Take advantage of the available bonuses from the early stages of pre-sale. (ICO). Visit our WEBSITE so you can find out more about the benefits of this great project.


Name : Donny arrr
Bitcointalk profile : https://bitcointalk.org/index.php?action=profile;u=2330472

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